Ticket #508 (new task)

Opened 4 years ago

Last modified 4 years ago

Native Mac OSX port of Gobby

Reported by: fx3 Owned by: fx3
Priority: low Milestone:
Component: Gobby Version:
Severity: normal Keywords: Native Mac OSX port
Cc: yarekt@… Launchpad Bug:

Description

HI, I would like to add this ticket to attempt to collect information on porting gobby to Objective-C. Mac os has many collaborative text editors but none of them can connect to windows peers, I would like to try writing an editor from scratch for mac os using libinfinity that will be compatible across the board. Current ports are done with GTK and while working fine, are a bit difficult to install and are not very visually pleasing, compared to what quartz is capable of. I don't expect anyone to contribute at all, but any help on the structure of gobby (what underlying libraries would be needed etc) are very appreciated.

Change History

Changed 4 years ago by armin

For libinfinity all you need is glib, gnutls and gsasl. You might want to add a Bonjour discovery implementation for discovery to work on OS X.

There is not much documentation for libinfinity apart from the generated API documentation at http://infinote.0x539.de/libinfinity/API/libinfinity, so feel free to ask how to get a certain job accomplished with it if you are unsure.

I very much welcome your effort on this, but apart from assisstance with libinfinity I don't think I can be much of a help since I don't have a Mac to for example test your work. You mention there are many collaborative editors for OS X. What other editors are there apart from SubEthaEdit?

Also you might or might not find it more appropriate to use the mailing list ObbyMailingLists to ask questions or discuss your ideas.

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